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Innovative Project:

My Role on This Project: Solo Developer

The goal with this project was to an innovative game that we as developers could call our own. Through many days of researching of what genre of game I would like to create and why, I decided to make a rhythm-based edutainment game that teaches you how to type by staying on beat with the music.

The idea came from my own memories of when I was a kid and had to play typing games in school to learn how to type. The one I mostly played was Type To Learn 3, a space themed typed game that involved learning by playing minigames. I didn't want to base my game on just one other so I looked into other typing games and found the Mavis Beacon series, Pokemon: Typing Adventure and even the Super Mario Typing game.

Spr_RobotMascot2.png

As for what I did with this project, well it was everything. I created the music in a program called Bosca ceoil which I learned how to use while I was creating this project. Artwork was done with Aseprite, a pixel-based program that I worked with before and lastly the game engine I used to create this was Game Maker Studio 1.4 which I had the most experience using at the time.

Overall I am proud to show you what my end product is!

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